Level 60 Mage (17/31/3)
Arcane (17 points)
Arcane Subtlety – Rank 2/2
Reduces your target’s resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
Arcane Focus – Rank 3/5
Reduces the chance that the opponent can resist your Arcane spells by 6%.
Magic Absorption – Rank 5/5
Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
Arcane Concentration – Rank 5/5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
Arcane Meditation – Rank 2/3
Allows 10% of your Mana regeneration to continue while casting.
Fire (31 points)
Improved Fireball – Rank 5/5
Reduces the casting time of your Fireball spell by 0.5 sec.
Ignite – Rank 5/5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell’s damage over 4 sec.
Flame Throwing – Rank 2/2
Increases the range of your Fire spells by 6 yards.
Incinerate – Rank 2/2
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
Burning Soul – Rank 2/2
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 30%.
Improved Scorch – Rank 3/3
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 30001 times.
Master of Elements – Rank 3/3
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
Critical Mass – Rank 3/3
Increases the critical strike chance of your Fire spells by 6%.
Fire Power – Rank 5/5
Increases the damage done by your Fire spells by 10%.
Combustion – Rank 1/1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
Frost (3 points)
Elemental Precision – Rank 3/3
Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.